SEO Articles, Poetry, Book Reviews, and Other Goodies

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Hello, everyone. It’s been a busy summer for me; between working on the family garden, editing my manuscript, reading,  family business, and working with beta readers—I’ve been swamped with work. I also have a prospective job at a local store starting soon—they support local writers and it could be a major stepping stone for me.

SEO Articles

And how has your summer been, my lovely readers? Long, lazy days or full schedules? If you get the time, check out my recent post on writing SEO articles. It’s a fantastic read if you’re a blogger yourself or write articles for a living. Who knows, you might pick up a tip or two that you didn’t know. 🙂

Blogging Tips

Speaking of blogging here’s a post from a fellow blogger—what to blog about for unpublished authors. It’s a nifty post and definitely worthwhile to check out.

Artwork on Patreon

I’ve been working on artwork for my book cover and original characters. My new Patreon page is in the works and will feature some cool content related to my upcoming book: Dragonsblade. Subscribe if you’d like to support me. Thanks.

Book Review: Dream Waters

I did a book review of Dream Waters, a paranormal romance novel with fantasy elements, set in the present day. The author is a local writer where I live—she writes good work, so please check out her novel. Thanks.

Poetry Publication!

Lastly, my poem was selected out of a pool of candidates for publication by ZPublishing again! I’ll have a link to the product page when it becomes available. Exciting times! 😀


That’s all for now. Stay cool in this hot weather, my readers. Cheers.

 

Book Review: Dream Waters by Erin A. Jensen

 

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Hello, everyone, I’m back with another book review—the Dream Waters series by Erin A. Jensen. I’m currently on book three of the trilogy (the author may write a fourth) and wanted to give my impressions of the story so far.

I’ll keep spoilers to a minimum. 😉

—Dream Waters—

Premise

Dream Waters is a fantasy/romance series set in the present day. The gimmick of the story revolves around worlds set in dreams, where people can turn into fantasy creatures like fairies, elves, and dragons when they sleep. Sometimes the dream world can overlap into the real world.

There isn’t much action, and the worldbuilding is more on the mild side. Instead, the story focuses more on dialog and character interaction.

Length

The word counts for the first two novels are around 400-500. Chapters are usually short and keep the prose moving.

Characters

Jensen does an excellent job with her characters, and the exchanges are very amusing, pushing the prose forward through humor and drama. The main characters are easy to connect with, as the story uses a first-person multiple POV scheme. Each character’s POV sounds unique and breaths life into the chapters.

The antagonist is compelling and acts more like an anti-hero who works with the protagonist, albeit the two are also romance rivals for the same woman. It isn’t until later that the real villain reveals himself.

Magic System

Dream Waters uses a fickle and whimsical magic system in the dream world that isn’t explained much. The author could have fleshed it out more to create story depth and intrigue for the reader.

Romance

The story is loaded with romance scenes, some of them rather graphic and very promiscuous. Dream Waters uses this heavily to create romantic tension between the protagonist and his love.

Conflict

Dream Waters sets our protagonist against romantic conflict and the paranormal reality of the dream world. He meets strange, fickle creatures with a diverse set of magical ability. Only by mastering his own skills in his dream world does he have a chance to save his love.

The diverse tension keeps the reader interested and set steady pacing with the short chapters.

—Overall Summary—

The Good

Dream Waters demonstrates an exciting combination of fantasy, romance, and paranormal concepts I’ve rarely seen elsewhere. It has solid pacing and excellent dialog. Any lover of romance or fantasy will enjoy this book.

The main characters are well written and provide fascinating story arcs.

The Bad

The descriptions of characters, places, and emotions leave room for improvement in certain scenes. The emotional details are cliche at times and without much diversity.

The Ugly

When descriptions kick into overdrive, Dream Waters has heavy use of profanity and graphic details, which may turn some readers off.

—My rating for Dream Waters: 3.7/5 stars: a worthwhile read—

Dream Waters has a special place in the romance and fantasy genre. The unique combination of tropes and characters makes for an entertaining novel that keeps the reader turning pages and moving the story along.

The story excels in certain areas, while it lacks in others; and the prose isn’t the best. The use of graphic scenes might turn some readers off. Additional details on the magic and dream world systems would have strengthened the world-building aspects.

Overall, if you’re a reader who loves amusing characters, fantasy tropes, fluid dialog, and deep romance scenes, then Dream Waters will be an excellent choice.


Have you any thoughts on Dream Waters? Leave it in the comments below. Thanks for reading and have a great July 4th! 🙂

Developing Conflict and Resolution in your stories

Developing conflict is essential to a good story. Often this takes place between protagonist and antagonist. Remember to keep your readers at the edge of their seats, and they’ll keep flipping pages. Here’s an article from a fellow blogger that explains what I mean. Cheers.

Lorraine Ambers

Characters are the heart of a story, the plot is its skeleton, but the blood running through its veins is conflict. Without it, your characters have nothing to fight for, no arc will develop, and your plot will wither and die. In this post, we’ll explore the internal and external conflict to resolution elements that could be evoked to create a truly dynamic novel .

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The protagonists traits need to be carefully selected for each story. Their backstory will colour their personality, and mould their goals. It’s important to understand where their character journey starts, so that you can plan for their reactions by understand their limiting beliefs. You should know what they want, and what needs are hidden beneath.  

Within the protagonist is the delicate balance of their life’s story, and before the plots even started, there might be an internal conflict brewing beneath the surface…

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Book Length, Word Count, and Readability in Writing

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The length of a book can be a vital factor in its success. It may not appear to be at first, but there is a formula followed by countless writers and publishers. Depending on the target audience, genre, readability, and book type, the word count in a book can vary substantially.

That said, there are always outliers—books that have done well outside of word count brackets. If you’re a writer with questions about how long your writing should be, this article is for you.

—Book Length Guidelines—

Although there is no fixed word count, there are generally recognized guidelines depending on genre and audience.

Audience

Younger audiences have smaller attention spans and therefore cater to short, fast-paced book length. Adults are more tolerable with longer manuscripts. For example, YA (young adult) will—usually—be less than the book-length for a more mature audience.

Age group word count examples:

  • Poetry: 5 to 3k
  • Picture Book: 400 to 800
  • Play: 1k to 32k
  • Middle Grade: 25k to 40k
  • Young Adult: 50k to 80k

Genre

Book genres, of course, play an essential role in the word count of a novel.  Science fiction and fantasy works tend toward a high word count since the writer develops a fictional world from the ground up. This takes time to describe all the new rules and phenomena associated with such a fictional universe.

Historical fiction, Young Adult, Westerners, and Mysteries prefer a lower word count—of course, there are always exceptions.

Genre group examples:

  • Romance & Erotica: 40,000 to 100,000 words
  • Mystery/Thriller/Horror: 70,000 to 90,000
  • Horror: 80,000 to 100,000
  • Historical: 90,000 to 100,000
  • Sci-fi/Fanasty: 90,000 to 140,000

General Book Types

Depending on the type of book you intend to write, word count plays another significant factor. Flash fiction and short stories are, of course, brief, but powerful tales. A novella—for those who don’t know—is a compact novel, longer than flash fiction and short stories, with a fleshed out story and characters; ideal for a quick read.

Book type examples:

  • Flash Fiction: 300 to 1,500 words
  • Short Story: 1,500 to 30,000
  • Novellas: 30,000 to 50,000
  • Novels: 50,000 to 100,000

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—The Endgame—

You can have your long epic fantasy and do well with it. However, for new writers, it is best to start small and work your way up. A book-length that is simple and sweet reads best.

Legacies

Once authors have a handful of books under their belt—and a fanbase—they can gamble a little more. Agents and publishers can reference this track record, and this increases the chance the book gets published regardless of word count or even prose finesse. If you have enough avid fans who will buy the book, publishers will overlook certain shortcomings, since they know the books will rake in profits regardless.

For this reason, some authors have started small in self-publishing like Michael J. Sullivan before they hit the goldmine.

Quantity Versus Quality

Quantity alone does not a good book make.  You have to earn your manuscript, one word at a time. If a document is 150,000 words long but fills its pages with redundant vocabulary, it probably won’t read well to the eye of an agent or a casual reader.

Adverbs and excessive prose often slog writing; an attempt by the writer to look professional. As a general rule of thumb, the shorter the word/phrase is, the better. The simpler a manuscript is, the more people can read it, and the more can enjoy it.

Reading Level

The average reading level for America is around the 8th-grade mark. If the author wants a book to read smoothly among a wider audience, then a book should read close to this level. By using simpler and shorter phrases, the readability of the prose goes up.

Higher reading associates with scholarly articles and doctoral theses; that’s the point of them, to demonstrate a graduate’s intelligence. Informational articles like this one can calibrate higher; their purpose is to inform and advise. Fictional novels, especially YA and children books, are for people to enjoy and immerse themselves in an easy-to-read environment.

Word Impact

Each word in a manuscript should contribute to the book in at least one of the following ways:

  • Character progression
  • Plot development
  • Environmental immersion
  • Reader enjoyment

There are exceptions, but if you find a word that doesn’t fit one of these criteria, it can usually be removed. You don’t want to be overly descriptive either as that slogs the pacing and reduces readability.

Chapter Impact

Chapter length can also have an impact on readability and word count. Short chapters organize a book better, improve readability, and leave readers with a sense of satisfaction when they count how many sections of the book they have finished. Shorter chapters also make for good stopping points when a reader needs to put the novel down.

Longer chapters are tedious, but sometimes necessary when a section of a book demands enough information or plot progress to benefit the story and characters. In this case, scene breaks are good for breaking down long chapters.

Reader & Writer Relationship

Half of telling a story comes from the reader’s imagination; give half and let the reader form the rest. This stimulates the reader’s mind, bringing with it a sense of fulfillment.

A book is as much of a journey for the writer as it is for the reader. If you can provide that opportunity—for a reader to have fun and explore—they will flip pages nonstop and won’t care about book length.

—Conclusion—

The length of a book is up to the writer, depending on his or her goals and ambitions. Identifying core variables like the audience, genre, book type, readability, and the author’s legacy are essential to the process. Authors who have built up an impressive resume of stories can skirt the rules.

A writer must first do the research, just as a builder must first draw out blueprints for a house—and research the terrain. Each brick of a manuscript’s foundation should be carefully placed with meaning. If you do this, your house of stories will last against the elements of agents, publishers, and critics alike.

Here’s a free online program called WordCounter that not only checks the word count in a written document but also checks the reading level, reading or speaking time, and word frequency. Just paste your work into the program, and it will analyze everything for you automatically.

Thank you for reading and good luck in your writing endeavors.


If you like what you see, hit that “follow” button below. Thanks. 🙂

 

 

Fantasy Book review, Mistborn #1: The Final Empire

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Hello to my readers. Cheers to another book review. I read a fascinating series weeks ago and thought I’d share my thoughts on it. I’ll keep spoilers to a minimum.

With that said, let’s delve into Brandon Sanderson’s world of intrigue, magic, and adventure.

Mistborn, the Series

Premise

Mistborn is an epic fantasy series that spans multiple books. The story also incorporates some dark fantasy elements. Each book is long—and well worth it. Expect to invest time in each installation if you so desire.

If I could describe Mistborn in three words, it would be—gloomy, epic, and intricate. There is a strong sense of adventure too, though most of the plot takes place within a capital city. This didn’t stop Sanderson from developing detailed worldbuilding.

Characters

The main character, Vin, struggles to understand herself in a turbulent world of war, oppression, and darkness. She meets many characters in her journey, most that popped out of the page for me, the reader.

Sanderson did an excellent job with the characters. The cast came off as likable and amusing. There were a few scenes where I laughed and had to reread for the fun of it. Sanderson knows when to cut the tension with old-fashioned comedy relief—an essential element in manuscripts, by the way.

The villains were sadistic enough—and arcane enough—to warrant interest. The antagonist in book 1 is practical a god who survives decapitation, experiences immortality, and can manipulate thousands of people at will. Talk about a challenge for the protagonist!

Magic System

The magic in Mistborn is intriguing—an alchemical system where a person burns metals within the body. Each metal provides a specific power when burned. The effect is usually temporary and limited by the metal resources at hand.

Superhuman feats are common in Mistborn, so, expect some Avengers-grade thrills. The action blew me away and kept me reading. It is refreshing to see supernatural action mixed it for once rather than the usual sword or gun fighting.

My one complaint is that the action is a little confusing with all the unique terms. Brandon Sanderson could have improved on the readability during these scenes. I sometimes skimmed over the fight scenes because they weren’t easy to follow.

Romance

The romantic interest for the main OC, Vin, starts late in the book and builds up gradually. It may not read like the best romance novel—and came off a little flat to me—but it fits in well enough with the plot and characters.

Romance does play a stronger role in the second book, Well of Ascension; admittingly, Sanderson did a better job of it in the second installation.

Conflict

Mistborn is rife with conflict—another good detail of the book. I couldn’t go ten pages without feeling sympathy, pain, or anticipation. Sanderson knows how to keep the pages turning—never a dull moment.

I sometimes compared the feeling to Dragonlance—another favored series of mine.

Overall Summary

The Good

The characters, magic system, conflict, and atmosphere of the book are my favorite elements of Mistborn. It set the proper tone for a dark fantasy epic novel. I imagine I’ll be rereading it again in the future.

The Bad

The action/combat scenes were confusing, and the romance was not deep enough. I feel Sanderson could have developed these scenes more. Regardless, they weren’t terrible and never impeded the book’s flow beyond a few pages.

The Ugly

There were a few graphic scenes in Mistborn, some which made me pause (not in the wrong way, mind you). I’m all for gore and blood if it helps add dimension and immersion to a book. That said, this book isn’t nearly as extreme about it as Song of Fire and Ice (another excellent book, by the way).

Still, Mistborn isn’t for the light of heart. After all, it is a dark fantasy novel to some degree—and I still enjoyed it.

My rating: 4.5/5 stars—outstanding

Thank you all for reading. This review post was a first for me. If you have any feedback, comments, or suggestions, let me know in the reply boxes below. Love and gratitude to my readers. 🙂


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The Hero’s Journey in Fiction: A Revisit

 

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Years ago, I read a fantastic book named The Hero with a Thousand Faces by Joseph Campbell. In it, the author details the Hero’s Journey. This is a powerful story element that every writer, artist, or screenwriter should understand. It illustrates a protagonist’s adventures, from safe haven to the darkest dungeon—be they literal or figurative.

—What is the Hero Journey?—

The Hero’s Journey is a story mechanic that centers around the protagonist’s progression through the various acts of the story. Typically, there are four acts for each journey, from which the audience witnesses the evolution of the hero.

The first act of the Hero’s Journey introduces the hero, while the second and third act elaborates on their ordeals, and the fourth finishes round circle. You may notice certain tropes or definitions used in each act; these are minor plot elements that form the Hero’s Journey—and some are necessary to flesh out the story.

—Act I—

The Ordinary World

The story begins in the Ordinary World, a mundane realm that may be a safe haven or even a prison for the hero. Here, the audience learns about the hero’s life situation, his/her abilities, fears, and personality.

The Call to Adventure

From the Ordinary World, conflict arises that stirs the hero from complacency. This may be something serious like an assassination or a minor incidence like a strange phone call. The hero now has a choice to pursue the source of the conflict and resolve the issue, or remain in his or her realm.

Refusal

Initially, the hero may be hesitant to leave the safe boundary of the Ordinary World. The hero sees the risks involved and what’s to gain if s/he succeeds. Some stories skip this step with a willing or reckless hero who jumps onto the quest immediately.

—Act II—

The Mentor

The hero encounters the mentor, a wise or experienced individual. The mentor trains and/or guides the hero, providing new knowledge about the nature of the quest. This character is more often an elderly person but can manifest as a younger individual or inanimate object such as a legendary sword.

Crossing the Threshold

The mentor guides the hero away from the Ordinary World to the first Threshold—or the point of no return. The hero’s commitment is tested, determining if the hero is truly ready for the quest. The Threshold is the gateway to a new dimension, far away from the Ordinary World.

Tests, Allies, and Enemies

Now in a world of mystery and danger, the hero learns more about his/her new adventure. This strange world brings a host of challenges, allies, and enemies. Every obstacle is a stepping stone to unearthing the hero’s personality and capabilities. Abilities are sharpened, and pain is endured. Temptations are met, and the hero struggles with his/her inner shadow self.

—Act III—

Approach to the Dungeon/Inmost Cave

The hero prepares to enter the Inmost Cave. Setbacks occur, but the hero endures, priming for the Supreme Ordeal—an inner crisis that demands change from the protagonist. The hero must analyze personal flaws and push forward to complete the quest. This brief respite offers another connection between the hero and the audience as both understand the danger and gravity of the quest.

Supreme Ordeal

The protagonist faces a dangerous challenge, often against the antagonist, risking life and limb to complete the ordeal. The antagonist can also be a dark reflection of a father figure, such as with Luke Skywalker and Darth Vader, with exaggerated flaws of the protagonist. The Supreme Ordeal is a highlight of the hero’s quest, and everything is at stake. S/he must draw upon all the experience from the journey to survive against the antagonist.

Reward, Seizing of the Sword

If the hero succeeds, s/he emerges as a changed person. The hero also receives an award as proof of victory; this might be a mythic sword or artifact, signifying the change in the hero’s life. The hero now prepares for the last part of the quest.

—Act IV—

The Road Back

With the quest completed, the hero begins to travel back to the ordinary world, which is the opposite of the call of adventure. Instead of worry or pain, fulfillment and satisfaction arise. The quest is not done, as the last challenge awaits the hero.

Resurrection

The hero faces a test or battle against the antagonist at the final Threshold—likened to the supreme ordeal on steroids. This ultimate tribulation challenges the hero immensely, evoking his/her greatest fears and requiring all the experience they’ve gained from their quest. Failure may result, leading to the hero’s death, a dearth of all hope, or even a severe injury that mars the hero.

The protagonist is reborn from the flames of demise, returning as a new person–transmuted into the true hero, and no longer the false facade from before. Following the brush of death, the adventurer conquers the final ordeal, or the Dragon at the Final Threshold, seizing the Elixir. Reconciliation with the Father is obtained and the hero is purged, fully equipped to end the adventure.

Return with the Elixir

The adventurer returns to the ordinary world as a changed person—physically, mentally, and spiritually. Using the reward from the final ordeal, s/he improves upon the ordinary world and a new era of peace and reflection results. The prize is multifaceted, manifesting either as a damsel in distress, a powerful relic, or a shift in the climate of the realms.  At this point, the hero finishes the journey back to the ordinary world, but things will never be as they were.

—Conclusion—

Others Variables in the Hero’s Journey

While the hero’s cycle is a general formula for a fictional plot, there is a multitude of additional elements, such as sub-cycles that stretch throughout a trilogy. Sometimes, the hero cannot return to society as they are, instead choosing a form of exile to live a new life more suiting to his or her needs.

How The Hero’s Journey Relates to Readers

The Hero’s Journey repeats in every good fiction; it’s a retelling of human life, the growth of a person into a mature and wise individual. It is a blueprint from which anyone, as a soul, can appreciate the heroic archetypes and make changes for a more prosperous, happier life.

Thank you for reading, and happy Memorial Day! 🙂

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Making Maps for Fantasy Settings: A Tutorial

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Crafting a map for your fictional universe can be a handy resource for readers. Not every fiction has a cartographic reference, nor is it a requirement for good work. However, it dramatically compliments the space where the story takes place. When done correctly, a map benefits to both author and reader.

In this article, I’ll give an example of how I create my maps. You can take what you find appropriate and apply it to your projects. Hopefully, this tutorial will get you started. It may be a bit complicated and technical but bear with me.

—Some Startup Info—

You can use whatever media you want to design your map. I use a free program called GIMP, which is like an advanced version of Microsoft Paint, last I checked.

—Creating a Digital Map—

Layer 1: The Background

When you have your blank canvas set up, first address the background. My personal preference is a basic fill tool. Your mileage may vary, depending on what kind of background your story needs. Most maps are continents, so they require an ocean or blue background.

Something like this.

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I did a fill command in GIMP for the ocean backdrop here, then added some darker shades to indicate ocean depth.

Layer 2: Landmass

The next layer I work on is the outline and general fill of the land. Choose a yellow, peach, or brown color that resembles dirt or clay—or do whatever you want of course—for the land color.

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You can use a pathing or pencil tool to create the black outline of the land, as shown, then use the fill tool. Most land isn’t perfect or smooth—go for jagged edges along coasts or coves to simulate water erosion. You can also get creative and design fragment islands.

Layer 3: Land Color/Features

With the general land layer in place, you can focus on the more detailed facets of your map. This step can be done in several ways, but in my example, I use pure color to indicate trees and mountains.

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That may be a doozy of a step forward, but allow me to explain. I used a light green to represent grasslands, dark green for forests, blue for lakes and rivers, brown for mountains areas, and white-brown for snow. One suggestion I have is—if you’re doing this method, select all of layer 2 with a wand tool, so you don’t create color outside the landmass.

For the water masses, I went back to layer 2 and erased parts of it. Doing this allowed layer 1 to fill in where lakes and rivers lie.

Layer 4: Additional Land Details

This is another optional and flexible step, depending on what you want for your map. I added redundant mountain figures and then floating islands here. This gave the map more depth.

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Here’s a tip: create one mountain figure and then use the clone stamp tool to easily replicate it. This makes it a lot easier! 🙂

Layer 5: Landmarks

Now that you have your land finished, it’s time to add landmarks! What do I mean? Cities, castles, special areas, and so forth. No, you don’t have to draw an entire castle—use symbols to represent them.

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In this example, I used simple dots with minor details. You can certainly be creative with this and draw one small castle—then, using the clone stamp tool, replicate it wherever you need to.

Layer 6: Map Legend

Every map needs a legend—a reference to tell readers what your landmarks mean. A north arrow or distance bar is also handy.

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Position your legend so that it doesn’t overlap over map details. Choose a location where there is a lot of “empty space”; this will add visual balance to your map.

Layer 7: Captions

You need captions that specify major or minor points on the map. Include text for your legend, a title, and any additional information a reader should know. A small bit about who authored the map is also essential.

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In this example, broader or more critical areas have a larger font size, while minor or smaller areas have a lower font size. If I were to do this over again, I’d probably make the font size for cities a bit larger, but at the same time, I don’t want to crowd the other map details with text. On an ebook or actual copy, the text would scale larger, but in the thumbnail here, it’s smaller.

Other Things to Consider

You could also add in fantasy details like sea dragons swimming in the ocean, or maybe other mythic creatures that add an “ancient” feeling to your map. Go wild! Remember, this is your map and fictional world.

—Conclusion—

Creating maps is a fun activity that adds important detail to your story. A map can be a wide variety of things—and the example above is just one of them. I hope this article has helped get you started with the map making process. Thanks for reading and click that “follow” button below if you like what you see. Cheers. 😎

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Book Review: Eragon book 1, Inheritance

 

 

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Greetings and welcome back to yet another book review that I’d love to share with you all! 😀 I recently returned to the Eragon series to enjoy Christopher Paolini’s writing. Eragon is a fantasy epic series spanning several books.  This review will focus on the first book, and I’ll keep spoilers to a minimum.

Eragon, book 1: Inheritance

Premise

Inheritance is a big book at around 600 to 700 pages. The plot focuses heavily on worldbuilding and adventure. There are some great fight scenes and a subtle flair of romance—although this is more apparent in book two: Eldest.

Describing Inheritance in a few words, I would say—adventure, travel, and whimsical. The plot feels very unique, although it builds off traditional fantasy tropes such as elves, dragons, and dwarves (nothing wrong there).

Characters

Sadly, there aren’t many main characters in Paolini’s first book. Eragon is the young hero who finds his mentor, Brom, and a dragon hatchling named Saphira. They travel together, meeting a few characters along the way, but the overall cast feels small and lacking.

On a brighter note, the dialog and pacing within the story are excellent and some of the best I’ve ever seen. Paolini’s books are easy to read and have a fantastic immersion factor.

The main villain, a mad king named Galbatorix, you only hear about remotely, and he comes off as your traditional psychopathic villain. That may seem cliché, but Paolini presents the mad king in a charming and workable manner. Galbatorix also has lore that helps explain his past.

Magic System

The magic in the Eragon series is whimsical and fantastic, producing everything from fireballs to flight and object manifestation. It’s a soft magic system as has few rules others than the practitioner being gifted and trained in the arts.

I was surprised how quickly Eragon acquired magical techniques from Brom; then again, Eragon is the main character, so I let it slide.

Romance

Inheritance has very little romance, but it sets the stage for Eragon’s love interest in book two. Paolini did a better job at it with his second book, and it shows progression in his writing ability. Keep in mind he wrote book one when he was seventeen.

Conflict

The tension in Inheritance is predictable yet entertaining. It illustrates the timely fantasy battles you’d expect with orcs, elves, dwarves, and other creatures. At times the conflict felt drawn out or lacking, but overall it’s enough to keep the reader at the edge of the seat.

Overall Summary

The Good

Inheritance has incredible pacing and detailed dialog in a convincing fantasy world. You’re guaranteed to immerse yourself in this unique, whimsical land filled with dragons, magical swords, and evil kings.

The main characters are well written and suit their roles well, establishing a fantasy epic that ages well into later books. The reading is fluid and dynamic while challenging readers on occasion.

The Bad

Although the characters are excellent, there are only a few of them, and the cast feels small and compact. At times the premise and tension slogged or felt linear, reduced to nothing but traveling with little plot.

The Ugly

Inheritance feels linear and could have used more characters and subplots to enrich its premise. Fortunately, the second book does it all, and more—once I get to a review of that novel.

My rating for Inheritance: 4/5 stars—good

Inheritance isn’t a perfect book and suffers from a dearth of main characters and plot depth. Yet it has a beautiful, simplistic design that just works. In particular, the magic system is enjoyable to read about, and the ancient language shows immense worldbuilding that Paolini emphasizes in his later novels.

If anything, Inheritance is the stepping stone that introduces readers to the world of Alagaësia. If you’re a fan of fantasy, I would certainly recommend this book—but then continue on into the second novel to get a better idea of the series. Eldest fleshes Paolini’s world out in ways that Inheritance never did.

Thank you for reading. Have you any thoughts on Inheritance or the Eragon series? Leave it in the comments below. Love and gratitude to all my readers. 🙂

 

 

 

 

 

 

 

 

 

Writing, Book Reviews, and Reflections of the Self—a Spring Time Revelation

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Hello to all my lovely readers. 🙂

It’s been a steady month, working on my blog, doing book reviews, and revising my manuscript for Dragonsblade. I would like to thank all my alpha and beta readers—for all the feedback you’ve given me so far.

My WIP: Dragonsblade

Dragonsblade has progressed much in this past month alone. As I improve the story, I’m growing closer to my characters, particularly Pepper Slyhart and Tarie Beyworth. I’ve learned so much about POV depth alone—very exciting!

I’m always looking for more readers. If you’re interested, contact me via this site or check me out at www.betareader.io. My beta book cover has a big green gem on it. Thanks.

An Interesting Perspective on Writing

The other day, I ran across an article by a fellow blogger. She talks about the craft of writing and how we can use it in unique ways. I’d highly recommend checking it out here. Her blog is equally fantastic and has plenty to offer on the fundamentals for writers.

Book Review: The Faded Sun

A few weeks ago, I finished a sci-fi trilogy called The Faded Sun. I did a book review on it here if you’re curious. The books do a great job describing alien cultures, and I found the relationship between the main characters to be cute; the prose was a bit dry though, and the characterization was subpar.

I have more fantasy and sci-fi book reviews in the works. Stay tuned for more. 😛

Introductions of a Novel: Essential Tips, Tricks, and More

My article on false starts, introductions, and more contains vital information on writing the beginning of a novel. I suggest you check it out if you’re a writer. It has some nifty tips and amusing allegories.


That’s all for now, my dear readers—thanks for stopping by. I hope you’re having a lovely spring and be sure to enjoy the weather before it gets too hot. Cheers. 😀

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Book Review: The Faded Sun Trilogy

 

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Hello again, my lovely readers. Spring is in full swing, and I have another book review to share. A writing colleague recommended the series The Faded Sun by C. J. Cherryh. It’s a science fantasy three-book series. I’ll keep spoilers to a minimum for any interested readers. 🙂

The Faded Sun Trilogy

Premise

The Faded Sun series is a sci-fi story with subtle elements of fantasy in the background. Each book is average length—around 250 pages.

If I could explain The Faded Sun in a few words, it would be—sci-fi, desert, and culture. The premise reminded me of Dune by Frank Herbert, with the desert setting, science fiction elements, and how one of the characters becomes indoctrinated into a desert tribe.

While the idea beyond the book didn’t feel completely original, Cherryh put her unique spin on it with the sheer depth and description of alien races and their ethics.

Characters

There are two main characters: Niun, a young mri (one of the alien races in the desert worlds) and arrogant desert tribesman, who struggles to find his place among his people; and Duncan, another youthful human soldier, who becomes attached to the mri, eventually joining the desert tribes.

The dialog exchanges between the main characters felt dry at times and difficult to follow. There were a few excellently written spots, of course, which invested me, emotionally in Niun and Duncan.

One of the best facets of The Faded Sun is the relationship between Niun and Duncan, how it evolves over the course of three books. They begin as enemies in book one, distrustful of each other. By book three, they are bonded through kinship as brothers.

The villains were a lawful alien species called regul, who viewed the mri as a threat and wanted to wipe them out. That said, there was no fixed antagonist, rather, it was a faction of regul that changed from book to book. Because of this, I had trouble bonding (as a reader does to a villain) to the antagonist group.

Magic System

There wasn’t any magical system in The Faded Sun. I honestly felt a little disappointed, as this was listed as a science fantasy book. I suppose you have to expect that in a purer breed of sci-fi. I wrote a guest post on science fantasy and magical systems, if you’d like to check them out.

Romance

Again, being a strict sci-fi book, The Faded Sun did not include any romantic elements. Although there was a strong brother-to-brother relationship between Niun and Duncan, which I found to be adorable and well-written.

Conflict

This is where The Faded Sun shines. Chapters are filled with tension-inducing paragraphs, and Cherryh finds clever ways to challenge her characters; in particular, Duncan’s ordeals when he goes from human to mri are rife with conflict—and an interesting illustration of how adaptive and resilient humans can be.

Overall Summary

The Good

The relationship between the main characters, the conflict, and the sheer depth of alien culture presented in this book are the best aspects of The Faded Sun. This set the proper tone for a sci-fi trilogy—and it was, in some ways, philosophical.

The Bad

The dialog exchanges were usually dry, too long, or lacked sufficient emotion from the characters. Other segments of the trilogy felt like filler without much going on—parts that could have been removed or rewritten for better effect. The prose was okay, but I caught a handful of typos—and the pacing was mediocre. The antagonists also felt ambiguous and were hard to “love to hate”.

The Ugly

Parts of The Faded Sun read vaguely similar to Dune, and the side characters lacked sufficient background or emotion for the reader to sympathize. I would have also liked a more unique and fully explained technological system, rather than “generic” or “taken for granted” sci-fi technology.

My rating for the trilogy: 3/5 stars—average

The Faded Sun isn’t anything special, but if you’re a writer or sci-fi geek, you will enjoy the explanation behind the mri and regul culture. It personally gave me some ideas for my own alien races, and how to convey them to the reader. I would recommend this book for that facet alone; just don’t expect amazing dialog or characterization.

Thank you all for reading. Have you read The Faded Sun? I would love to hear your opinion on it in the comments below. Love and gratitude to my readers. 😀


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